Horrible Pain is the online home of Ryan Hill. He lives in Winnipeg, Manitoba, where he creates goofy video games and other stuff he finds interesting.
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Tag Archives: effects
I appeared in and edited a short movie for the 90 Second Quickie. It’s called “Too Many Zombies.” I also made a slightly altered version. For effects, I ended up using the most motion-tracking of any video I’ve done before.
Here is some Youtube video of a robot that illustrates an issue I have sometimes when people describe a movie’s special effects as “photo realistic.” If I looked at a still photo of that robot, I might not distinguish it … Continue reading
To expand upon a comment from an earlier post, there are three goals when making a special effect.
1) Convey what the effect represents.
This is the most important goal. If you create a model city, it needs to look enough like a city that the audience knows that it’s a city when they see it.
2) Look cool
Prompted by the latest How-to video from IndyMogul, I’ve decided to just list all the blood effects I’ve ever tried and thought of trying.
I’ve been reading a book by and about Ray Harryhausen. In it, he describes his experiences on his various movies, and whenever he had to create a creature through any means other than stop-motion, he doesn’t like it as much. On the aliens from Earth vs. the Flying Saucers he says:
I was never happy with these creations. They always looked phoney and stiff, like men in costumes, which is what they were.
In Mysterious Island for a battle with a giant crab, he had a giant claw and a couple of legs made.