Category Archives: uncategorized

Procedural generation links

This is just a collection of links I think are interesting for procedurally generated maps in games. First up, a video presentation of the methods used to randomly generate maps in Sir You Are Being Hunted. Second is not about … Continue reading →

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Rap video

I animated a rap video, using a combination of Unity 3D rendering and After Effects 2D animation: For me the highlights from a technical standpoint are: 1) I rigged and skinned the 2D tentacles in blender. Yeah it’s the simplest … Continue reading →

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Icesome!

I made another Ludum Dare game teamed up with Anand Friesen. The theme was Beneath the Surface so we made a game where you’re an iceberg and smash ships, called Icesome.

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Two games

So I made a couple more games. There’s Candy Crunchhttp://rhill.itch.io/candy-crunchhttp://gamejolt.com/games/arcade/candy-crunch/21582/ And Spitty Octopushttp://rhill.itch.io/spitty-octopushttp://gamejolt.com/games/arcade/spitty-octopus/22628/ I posted both games to both Gamejolt and Itch.io, I’m still feeling out which I prefer. I made them both is response to game jams put on … Continue reading →

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Intro to video games for artists

I’ve been thinking a lot of how to get artists into video games. I think animators are a lot of the way there. There is a certain understanding of movement that an animator has that also helps with video games. … Continue reading →

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Sprite Sheet Making

Earlier I posted about the Layers to Sprite Sheet Photoshop script. I’ll describe the fuller process surrounding that. A lot of game development environments like to work with animations in the form of sprite sheets. Instead of importing 16 image … Continue reading →

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Big I Made This

Apparently it’s been a long time since I did an I Made This post, so a couple things to catch up on. I made a game called Party Business in Unity as part of a Party-themed contest. I updated Slimy … Continue reading →

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Zinesters vs the World

I’ve been reading some Anna Anthropy and a “zinesters vs. formalists” and “what is a game?” stuff about her work and Proteus and Dear Esther, etc. etc. and decided to try to articulate my thoughts on it. I had a … Continue reading →

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Strange Days New Years

If you want to watch Strange Days for New Years Eve because you are a weirdo, start it at 9:44 PM and the timing of the New Years countdown in the movie will coincide with the countdown in real life.

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Implied comparisons in visualization

One blog I follow is WTF Visualizations and all these examples I’ve acquired from there. I think they demonstrate a common thread of people failing to fully consider what comparisons are implied by their chart. What I mean is, suppose … Continue reading →

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