Okay, now I made something that modifies the Fungus Say Dialog to work more like it’s a text messaging system, where it shows a series of bubbles of what characters have said, instead of just the most recent Say.
I’ve got an example scene and a prefab called TextDialog. To use it you just drag the TextDialog into your scene. The colour and alignment of the text bubbles are set according to the Name Color and Portraits Face values for whichever character is talking. The left and right on the text bubbles are kind of cheated by putting offsets into the background images. So you’ll need to make your own images to adjust that.