Horrible Pain is the online home of Ryan Hill. He lives in Winnipeg, Manitoba, where he creates goofy video games and other stuff he finds interesting.
He's starting to use Twitter a little bit even though he doesn't have a cell phone.
Tag Archives: fungus
So I did the latest Ludum Dare and made You’re A Mimic! I guess because I’ve been playing with Fungus a lot lately, it’s something where you try to find the holes in a treasure chest’s story, to prove it’s … Continue reading
Okay, now I made something that modifies the Fungus Say Dialog to work more like it’s a text messaging system, where it shows a series of bubbles of what characters have said, instead of just the most recent Say. You … Continue reading
I’ve made another little thing in Fungus. This time, it allows you to use any UI Button in place of the Menu Dialogs. So you can set up UI buttons in your scene, and then in the Fungus Block, you … Continue reading
Okay, so the basic Animator in Unity can be intimidating to someone just learning. A lot of the tutorials for animation in Unity start right into creating transitions between states and using variables to trigger transitions, and sometimes that’s overkill … Continue reading