Horrible Pain is the online home of Ryan Hill. He lives in Winnipeg, Manitoba, where he creates goofy video games and other stuff he finds interesting.
He's starting to use Twitter a little bit even though he doesn't have a cell phone.
Tag Archives: video games
Apparently it’s been a long time since I did an I Made This post, so a couple things to catch up on. I made a game called Party Business in Unity as part of a Party-themed contest. I updated Slimy … Continue reading
I’ve been reading some Anna Anthropy and a “zinesters vs. formalists” and “what is a game?” stuff about her work and Proteus and Dear Esther, etc. etc. and decided to try to articulate my thoughts on it. I had a … Continue reading
So I sold a sponsorship on my first Flash Game. It’s posted on Newgrounds here and sponsored by Ppllaayy. It’s called Gay Kiss, and it was inspired by my discovery of this sub-genre of Flash game, as I wrote about … Continue reading
I took part in the Ludum Dare Jam, teaming up with Anand Friesen who did the art. The theme was Minimalism so we made a game where you defend minimalism against the non-minimalists.
I’ve been playing with Unity3D a bit lately. This is something I made, called Fuckbert. It’s really only a proof of concept at this point, if that concept is “QBert with more actual swearing.” There’s only two kinds of enemies … Continue reading
I was playing a random game on Flash Game License, it was a fun concept, very nice graphics and music. The controls felt very, very, sluggish and unresponsive. Of course, the game has a shop, where you spend your experience … Continue reading
This game called Huebrix is a pretty nice puzzle game. The only thing I object to, is when I finish a level, it hangs for a fraction of a second before it shows you’re complete. I presume it must be … Continue reading
This is my game I made for the Ludum Dare, called Slimy Things Did Crawl. Note I have a newer version up here now. It’s based on the theme of “Evolution” which includes the basic mechanics, that you’ve got to … Continue reading
Earlier, I discussed William and Sly and some rules changes between the first and second game. I had trouble comparing the quest structure of the two games using only words, so I’ve drawn graphs of the two: First Game Second … Continue reading